It's that time again, when a lot of people (myself included) look back upon the year gone by and reflect on what went well, what didn't, and what to adjust and try in the coming year.
2024 in Review
My goal for 2024 was to finish works in progress. That failed pretty miserably. I have a dreadnought still in progress, others not started, and instead actually added more to the list. There's valid reasoning behind it all, and it's the most valid reason of all for a hobby: because I felt like it. Would I like to have cleared the plate and started fresh for 2025? Absolutely, but not at the cost of making it feel like a chore. This is purely a hobby and at all times inspiration, motivation, enjoyment must be the goals or what's the point? While I would have liked more time to dedicate to the miniature painting hobby, I did have fun, so I guess it's a win overall.
Recently I started to dabble in conversions, kitbashing, sculpting, and other forms of customisation. This isn't really feasible to do across a whole army because it takes more time to complete individual models, but it was necessary to keep me interested. Between the woke nonsense invading aspects of the hobby and some of the more interesting design choices inflicted upon my favourite faction (Sanguinary Guard are supposed to have wings!), my enthusiasm for 40k in particular was fading rapidly. It still is to a degree, and my spending has been cut back in response - and yet somehow I believe I've actually bought more models this year.
My rule of "1 model bought for every 2 models painted" fell apart this year, but it's not all that bad. The main reason is actually Combat Patrol Magazine - there are some great deals to be had with that, and I didn't want to pass up the opportunity. The incredibly cheap starter of a Terminator Captain allowed me to make a decent conversion of Karlaen, starting me down the kitbashing path. The Infernus marines I plan to convert with Devastator weapons because it would look cool. The Terminators are another relatively cheap option to practice sculpting with and bling them out to something more Blood Angels. There's an upcoming Chaplain on a bike that I might buy as well just for a rainy day. Outside of that magazine there's also some purchases from local gaming stores, etsy, and ebay either because again it was cheap at the time, or because I needed conversion parts.
The Sanguinary Guard situation was a boon for Greytide Studios. They came out with their Crimson Lords pack at exactly the right time - just after the official release of the updated Sanguinary Guard without winged jump packs, suddenly here's a third party offering to give people exactly that. I naturally ordered enough parts to kit out a few models, but instead of going for the "official" new sculpts, I decided that push-fit assault marines would be just as good. I could get them for a fraction of the cost, and there's enough conversion needed on the official models anyway - why would I pay full price for models that I needed to hack apart just to make something proper out of what they were supposed to represent to begin with? With enough spare parts in the bits box I think this has turned out rather well, and yes sculpted muscular chests should have nipples.
From the time investment in sculpting, to the newer models that need a lot of thought about colour choices, to health problems, work problems, and other problems throughout the year, the number of posts has been steadily declining. I simply don't have as much time throughout the week to get enough done to be worthy of a post. That's not to say I'm not painting - that always fluctuates - but there's not always enough interesting new things each week to dedicate to writing up anything about it. This is partially also down to actually spending longer on each model - if I spend a week making golden armour look nice, then that can be summed up in about three sentences and I won't spend the time writing about it. I'm trying to adjust for that and hope that next year I can post more regularly again, if only to keep up the motivation to paint a little bit each day (or close to it). More works in progress to switch between could potentially help here.
One of the success stories from 2024 for me was that airbrushing finally "clicked" and my skills with that tool improved dramatically. Some recent models (coming soon) have almost completely eliminated the speckling / noise / grain often seen when using an airbrush. I've learned to thin the paints better, use more layers, control the trigger better, and experiment more with filtering. All of this combined gives a far superior result on the model, makes cleaning the airbrush that much easier (I virtually never get a clogged nozzle anymore) and makes me faster by virtue of being more comfortable with the tool. I'm still learning a lot every time I pick it up too, so it will be interesting to see how much I progress in 2025.
Drybrushing was another technique that I managed to improve upon recently as well. I still can't use any paint from the box and get the consistency correct, but I did learn to use the Citdadel dry paints far more effectively. Layering up highlights without a large jump in value seems obvious but was also a piece of the puzzle to allow me to get better results. I'll still likely keep to terrain and basing with this.
And to wrap up success stories for now: metallics. I learned to treat them with a lot more respect and get greatly improved results out of them. The secret for myself was really just to treat them as any other paint: layering, glazing, mixing with other paints. Commander Dante was almost an accident where I started to experiment with with that, and I wonder why I didn't do such things before.
2025 Resolutions
Going into 2025 I'm actually planning to have several models in progress to begin with. I have some time right now for airbrushing basically, and so I'm using that to get initial base coats and highlighting sorted across several models. I would of course like to get them all finished earlier in the year if possible as well.
I would like to post more regularly again, but that remains to be seen - there are a lot of non-hobby changes coming once more in 2025 that might leave me with very little spare time on occasion. The hobby is nice to have, but sometimes it needs to take a back seat.
I would like to continue sculpting and get to the point of being able to bling out models to fit a theme or army better. I paint a lot of Blood Angels, and the newer models from Games Workshop don't have that artistic styling which the Sons of Sanguinius are known for.
All of the above being said, I think the number one aspect I'd like to improve is the ability to paint squads quickly. My backlog concerns me a little and I'd like to whittle it down if I could. Not agonising over every little detail would help, and simplifying the palette would also be useful. I've been trialling this with the Legions Imperialis models, and it's been working there, but I need (or at least would like) to translate that into larger scale army painting. That is my intended painting focus for 2025 - just paint some models.
-- silly painter.