Friday, June 14, 2013

Faces and Hair #2

Eyes

From previous experience, I knew the eyes were going to be difficult. They always are. They're just one of those things difficult to get right.
Seeing as I'd already done most of the colour, shading, highlighting, I thought I'd give the "normal" way a try. This involves painting the eye entirely black, then white (trying to leave a very thin black border), and then finally putting a small black dot in the middle for the actual eye. A variation on this is to put white dots to the sides of each eye, leaving a black iris in the middle. Seems simple enough. Yeah, right.

It's the final stage I have trouble with. That final black dot always is either too large, too small, in the wrong spot (making the model look cross-eyed or something), or some combination of it all. Then it all has to be redone, and the surrounding areas fixed up from any mistakes. I perservered, and the result is seen above. The other side looks much the same, but the photos didn't turn out as well.

(side note: tip from a friend is to put tissue paper in front of a flash to stop it from being too reflective. That really does help sometimes!).

Next time, I'm going to do the eyes different. They'll be done after the shading stage, and the final dot won't be a dot at all. It will be a vertical line. The idea is that, if mistakes are going to be made anyway, you may as well get the central eye area correct. Using a line helps with the the brush stroke, and it's much easier to paint over the mistakes, leaving the central eye area as it should be. This normally ends up looking the same in the end, but it's a much less frustrating approach, and the one I used to take back in the day. I will likely use this approach, or at least one based upon it, with future models - at least until I'm a lot better at painting!

The final touch was actually a little bit of Ungor Flesh for the eyebrows. I didn't want full yellow - that would be too much - but I wanted something to use as just a very slight hint. A darker haired model could get away with more of a brown for the eyebrows, in this case it wouldn't have fit. In the end, it looks much better for the hint of eyebrows - with the face, it's the tiny, subtle things that really help the overall expression.

Hair Again

As can be seen with comparisons to a previous post, a little more attention was given to the hair. Based upon a suggestion, I tried with some very subtle white highlights. They didn't really turn out, so I glazed over it. That didn't work either. In the end I resorted to another layer of Yriel Yellow to make it less dark. Maybe a stronger white undercoat will help in future - definitely something worth investigating at some point.


The photo is a little dull on the colour, but the teeth are a little lighter than surrounding areas. They're not white, just lighter.

I'll probably get back to highlight black now, and perhaps thinking of colours for rope. Something worked rather well on a testing Dark Angels model, so I'll probably try it again here soon.

  -- silly painter


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