Sunday, April 27, 2025

Mermaid of Warsaw - Part III

 

Something fishy going on here.

The background project of the Mermaid of Warsaw received a little attention recently, which was mostly a combination of oils again, and then starting on acrylics over the top.

Originally I was trying to replicate some of the skin tones with oils, but it wasn't working. I didn't get the mix right, and I was necessarily short on time. While that was curing though I took at look at the spine and for no particular reason decided to mix up some reds and blues to pick out what is now seen. By all accounts it shouldn't fit, and yet somehow I like it. Some blending with the skin could still be done, but I'm not entirely sure I'll ever get that far.

The hair from the rear view I've not shown before, but again it's something that I think just sort of works. The blue/green shadows give it a seaweed appearance that I'd never have thought of with simple direct acrylic painting, and yet it really fits the overall theme of a mermaid. It's not complete by any means, but I think there's enough to work with going forwards.

The skin tones I have ultimately used Rakarth Flesh, Dark Reaper, and Ungor Flesh to fix up, once the oils could be painted over. Rakarth Flesh is a rather unhealthy tone, but fits in the shadowed areas, with Ungor Flesh bring some warmth in the areas I want to try attention to (the face and shoulders predominantly). There is still a good deal of work to be done on the skin tones, and a lot of glazing to fix up where it didn't quite work properly before. It will take some time.

Not much else to say right now really. Holidays and health problems, coupled with various other responsibilities, have painting a scare hobby right now. I'm still trying to finish off tiny tanks, which are both close to being done, and yet always seemingly far away from it too.

-- silly painter.


Sunday, April 6, 2025

Legions Imperialis - Sicaran Battle Tanks (Part III)

 

brrrmm brrrmm

I can't seem to find time to get these tanks finished, but there has been some progress.

I'm also incredibly tired right now, so this will almost certainly be brief and to the point.

The metal is mostly Iron Warriors, then Iron Hands over that on the tracks. The tracks had Ratling Grime over the top for a bit of weathering, which is just enough to make the tracks look used without making them look caked in mud while the rest looks suspiciously clean. The weapons are just a base coat right now and need a shade and probably Iron Hands later as well.

Balthasar Gold rounds out the rest of the metallics so far - again, needs a shade and then a highlight with something else. The Omega Destroyer (or whatever it's called) variant has Balthasar Gold on the firing ports, and then Iron Warriors sort of glazed over the top. I intended to go back over that with a thinned black for scorching later on.

Lenses, viewports, and power cables are all base coated with Khorne Red. I'll differentiate viewports from cables with some other colour later on, but the small dots of red accents nicely against the turquoise which otherwise dominates the models.


I was also stalled for quite some time not knowing what colours to use on various components. In the end I'm "cheating" by using the reference photos / box art from GW on the larger version to inform the colours on the smaller scale. Except for the plasma glow - that's purely so the variant is instantly recognisable on the tabletop.

Still a lot of detail left to go, and now that I'm on a roll with them I have to push the pause button and go away for a couple of weeks. Not that I'll have much time when I'm back, but at least the main colours are blocked in - just detailing it (including edge highlights on black areas) and they'll be good enough to call done.

-- silly painter