Red pants time. |
In the interests of getting the model done more quickly, the clothing is fairly simple. I'm relying mostly on the sculpt and shades to bring out the detail.
- Khorne Red over all the clothing.
- Drakenhof Nightshade over all of the clothing.
- Word Bearers Red to highlight. This red has a lot of brown in it, and gives a more earthy tone.
- Mephiston Red for select highlighting, just to brighten a few areas and because it was on the palette still.
A very fine brush and a very small amount of Aethermatic Blue (Contrast) was added around the eyes. The detail is very small and getting eyes in there would have been too much of a pain. Instead, a kind of magical glow seemed fitting. Aethermatic Blue is actually more of a blue-green in colour, so it complements the reds and purples well.
Originally I was going to go with black hair, but decided that this might unbalance the model slightly, and a white or silver colour would frame the face better.
- Administratum Grey over all the hair. This needed two or three coats, especially as it's a layer rather than base paint.
- Nuln Oil. Not heavily applied, but enough to darken the recessed areas.
- Administratum Grey again to highlight.
- Ulthuan Grey for further highlights.
- White Scar, thinned down, for final highlights.
I've been starting to consider how the base might look, and strangely I might end up going for a forested look. A small stream running next to the rocks, some tufts of grass about. Something different than a blasted battlefield.
-- silly painter.
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