Saturday, April 16, 2016

Blood Angel Chaplain

"I kneed an enemy of Mankind in the balls so hard that I damaged my armour."
There's nothing particularly special that I haven't already covered in how this model was painted, so it's mostly a case of having fun with what I could already do.

This model was a lot of fun to paint. It has loads of character, and a very dynamic pose. Definitely one that every Blood Angel player should have.
He was entered into the local GW painting competition, to which I can proudly say he came in equal second, but the main purpose was to serve as inspiration for others: he has now joined some other models on display there.

I guess the only part to talk about is trying to highlight black. I always find that extremely difficult. Everything will stand out in stark contrast, so my typical style of blending colours up to an edge is quite difficult to achieve smoothly. In the end, I settled on using Dark Reaper as the first highlight stage, and then Skavenblight Dinge for the edges. It's a fairly subtle effect in the end, which I quite like; details are defined without the armour looking overly shiny.

The other part with this model that I tried different was the mix of metal-metallic and non-metal-metallic effects. It's a good way of drawing attention to the NMM parts, of giving them a bit of extra depth. I'll probably keep that going forward now.

The eye sockets actually have a red glow deep within them, but only if the lighting is right. It was purely by accident, but really gives the model a menacing air about it, fit for leading the Death Company into action.

Next model to get done: the Grey Knight Terminator.

-- silly painter.

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