Monday, April 23, 2018

Imperial Fist

Say hello to my little friend.
Another test model, mostly as an excuse to try out some colours with the airbrush. In this case, the following:

  • Averland Sunset (air)
  • Flash Gitz Yellow (air)
  • Angron Red (Forgeworld Clear)
  • Phalanx Yellow (Forgeworld)

It's a shame that Forgeworld have stopped their airbrush range. I was just getting into it, and the quality of them is far superior to the GW range. Especially the clear paints - they are just brilliant! But, have to make do with the GW range now I guess.
A few problems in working with yellow here - mainly the speckling from an airbrush is very apparent. This could perhaps be covered with a bit more clever airbrushing in future - namely use the base colour over the shade and highlight colours to help blend it all together. So long as the base colour is kept thin, this should work. Picking a proper base colour is key, so if I were to do the same I might do something like:

  • Averland Sunset
  • Red (of some kind) for shading
  • Phalanx Yellow for highlights
  • Flash Gitz Yellow all over to blend everything together.

Moving on, some paintbrush application of Casandora Yellow (shade) to give better definition to a few areas, a tiny bit of Fuegan Orange (shade) where I wanted that definition even darker, and a sparing edge highlight with Dorn Yellow, and the armour is done.
It's probably worth noting that I messed up on the angle of shading on the shoulder pads. I'm leaving this as it is, as a reminder to do better in future. Proper planning should have solved this, but obviously I didn't think through the final pose.

Not much more to say on the marine. The eye lenses are Mephiston Red, Evil Sunz Scarlet, Carroburg Crimson, Nuln Oil, and a dot of White Scar.

The base is entirely freehand. Just playing with shades of blue and purple. Seemed to fit the feel of Imperial Fists, and was a great excuse to play with more marbling effects.

Also, this model was done very quickly compared to most. Yay.

-- silly painter.


No comments:

Post a Comment